Parallel.For with/update List example, ThreadLocal Explained

FINAL CODE:
  Parallel.For(0, lCount, () => new List<int>(), (i, loop, lLocal) =>
    {
      lLocal.Add(i);
      return lLocal;
    },
    (lFinal) =>
    {
       lock (this)
       list = list.Union(lFinal.AsEnumerable()).ToList();
    }
  );


EXPLANATION:

did u read MS example and had a hard time? me 2 :)
http://msdn.microsoft.com/en-us/library/dd460703.aspx
so lets make it simpler:
1 - what we're doing is this
   for (int i = 0; i < nums.Length; i++)
      total += (long)i;

2 - the catch: http://msdn.microsoft.com/en-us/library/dd997392.aspx
3 - the solution - give the loop(s - i'll show u later) a local var to use during the iteration

4 - whats the new loop is doing :
Parallel.For<long>(   // <T> is the type that we are working with, here  
                            summing a long
      0, nums.Length, // begin-end iteration values,
                            i.e. "int i = 0; i < nums.Length;"
      () => 0,        //initialize your local state (var), out subtotal
      (j, loop, subtotal) =>
                      //is something like this public <T> DoWork(int i,  
                           ParallelLoopState, <T>)
                      //int i is the current i value in the loop
                      //ParallelLoopState - instance to break the loop.
                      //<T> - our working var, each DoWork gets it,
                           work on it, and return its like (or it)
      {
         
//since i am a lambda created, u dont need do new to my inputs,
                 nor declare my return
         subtotal += nums[j];
         return subtotal;
      },
     
(x) => Interlocked.Add(ref total, x) // type <T>
        // will be called after a set(!) of iterations completed.
);

great!
but now i wanna do this
   for (int i = 0; i < 10000; i++)
     list.Add(i);

which becomes this
Parallel.For(0, 100000, () => new List<int>(),// we want to work on filling a list
  (i, loop, lLocal) =>  // lLocal is our list, our local var
  {
     lLocal.Add(i);
     return lLocal;     // and therefor our return type
  },
  (lFinal) =>
Interlocked.Exchange<List<int>>(ref list, lFinal);
       // i.e. put lFinal in list, could also be just list = lFinal
);

 i got about half the numbers!?!
if u read the catch part u'll see they're talking about it.
lets put in the MS example this:
   (lFinal) =>
   {
      Interlocked.Exchange<List<int>>(ref l, lFinal);
      Console.WriteLine(lFinal.Count);
   }
our output will be something like:
XXXX // like 2856 
XXXX
XXXX
XXXX
usually between 4-6.
meaning Parallel does 4-6 threads, each updating list
so we need to create something thread safe AND unioning to our list
Interlocked is a special class that is making the exchange "atomic", as in atomic speed, so its what we want to lock "real time" something like our update to our list
so i got to this:

int usingList = 0;
Parallel.For(0, lCount, () => new List<int>(), (i, loop, lLocal) =>
{
   lLocal.Add(i);
   return lLocal;
},
(lFinal) =>
{
   while (true)
   {
       if (Interlocked.Exchange(ref usingList, 1) == 0)
       {
           list = list.Union(lFinal.AsEnumerable()).ToList();
           Interlocked.Exchange(ref usingList, 0);
           break;
       }
       else
           Thread.Sleep(3);
   }
   Console.WriteLine("done " + lFinal.Count);
});

luckly .NET have something that does this exactly
FINAL CODE:
  Parallel.For(0, lCount, () => new List<int>(), (i, loop, lLocal) =>
    {
       lLocal.Add(i);
       return lLocal;
    },
    (lFinal) =>
    {
       lock (this)
         list = list.Union(lFinal.AsEnumerable()).ToList();
    }
  );

P.S. - for this simple task i found out that this also works
Parallel.For(0, lCount, (int i) =>
  {
     lock (this) l.Add(i);
  });




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